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A webinar outlining the available Vision Plan via Davis Vision for Endowed Employees at Cornell. Held virtually during Benefair 2022. https://hr.cornell.edu/enroll/benefair
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Zoom Recording ID: 96071157995
UUID: uOJabsM1TjOn4LjQE3a0Cw==
Meeting Time: 2021-05-12T16:44:33Z
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Zoom Recording ID: 96071157995
UUID: gJHus2LiQxG/WzwciSjwxQ==
Meeting Time: 2021-05-07T17:24:03Z
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Zoom Recording ID: 96071157995
UUID: vRdUN/UHSP+jpFTPhN3YtQ==
Meeting Time: 2021-05-03T17:19:24Z
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Zoom Recording ID: 96071157995
UUID: G+tdRNkcQr6CA9FfhomE9Q==
Meeting Time: 2021-04-30T17:19:26Z
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Zoom Recording ID: 96071157995
UUID: 8ktgH8PGTgehlT6UyRPR/g==
Meeting Time: 2021-04-28T17:04:19Z
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Zoom Recording ID: 95137020859
UUID: pLh6cpB1TVe0j1SdPd9lHg==
Meeting Time: 2020-12-16T15:07:22Z
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Zoom Recording ID: 95137020859
UUID: Pl/2c7hUTim8WtR/mhSqUQ==
Meeting Time: 2020-12-11T14:56:42Z
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Zoom Recording ID: 95137020859
UUID: 9Wjt4oGqRjKHeMQahoj2Uw==
Meeting Time: 2020-12-09T15:10:43Z
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In this presentation we will review, generators which lead into the last major topic of the course (coroutines). Once again, this will involve a lot of visualization.We also start off this…
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Just as it was hard to design iterators with classes, it is also hard to design timed animation with classes. In this video, we show how to use coroutines to make animation design so much simpler.
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Generators look like normal functions, but they do not behave like them. In this video we show how to visualize them, using the Python Tutor.
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Making iterator classes is hard. In this video, we show an alternative, allowing us to write the iterator as a ‘function”. This requires the addition of a new python statement, the yield…
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The state triggers we saw in the previous video were pretty simple. In this video, we talk about using a more complicated trigger: a double click. Double-clicking is more complicated because it needs…
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The big difference between a game and a movie is the ability to respond to player input, be it from a mouse or a keyboard. In this video we show how to us the tools provided by the GameApp class to…
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