Search for tag: "release"

Lesson 29.5 Timed Animation

Our primary application of coroutines in the final assignment is timed animations. In this video we talk about what these are and how to design them with the GameApp class.

From  Hannah Lee 51 plays

Lesson 27.7 Advanced State Triggers

The state triggers we saw in the previous video were pretty simple. In this video, we talk about using a more complicated trigger: a double click. Double-clicking is more complicated because it needs…

From  Hannah Lee 52 plays

Equidox Training

Zoom Recording ID: 98551959217 UUID: o98MtwrARsOJO6YJxufW+w== Meeting Time: 2020-06-09T17:52:21Z

From  Brandon Brylinsky 388 plays

Make It Happen Monday: Reflexology

Looking for some more options to enhance your self-care? Join Wellness staff and Licensed Massage Therapist Jeremy as he takes you through how to give yourself a brief reflexology session to decrease…

From  Jeremy Stewart 51 plays

Cornell Wellness Make It Happen Monday Episode 6: Strength Exercises To Improve Posture

Join Cornell Wellness staff Jeremy Stewart for another edition of Make It Happen Monday where he gives you his top 5 strength exercises to improve posture

From  Jeremy Stewart 84 plays

Apr 3_HHNC Commercials Video

From  Robert Lynch 5 plays

CNF 30th - Nanostructured Interfaces for Therapeutic Delivery

From  Karlis Musa 7 plays

CNF 30th - Approaches to Three Dimensional and Molecular Scale Nanofabrication

From  Karlis Musa 26 plays

20191028_CIHF Roundtable_Workplace Well-Being_Panel

From  Matt Gorney 11 plays

ORIE Colloquium, 2014-11-25 - Angelo J. Mancini: Dynamic Release Management: A Quasi-Open-Loop Approach

Abstract: We consider a release manager who sequentially releases new versions of her product by drawing from a fixed and non-replenishable finite set of features while facing an exogenous,…

From  E. Cornelius 20 plays