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Lesson 29.7 Time Budgeting (OPTIONAL)

This video is not optional because the material is advanced. It is optional because it is not relevant for the final assignment. However, you may be interested in this video if you want to see…

From  Hannah Lee on December 3rd, 2020 11 plays

Lesson29.6 Animation Coroutines

Just as it was hard to design iterators with classes, it is also hard to design timed animation with classes. In this video, we show how to use coroutines to make animation design so much simpler.

From  Hannah Lee on December 3rd, 2020 29 plays

Lesson 29.5 Timed Animation

Our primary application of coroutines in the final assignment is timed animations. In this video we talk about what these are and how to design them with the GameApp class.

From  Hannah Lee on December 3rd, 2020 33 plays

Lesson 27.8 Application Design

Game applications (and graphical applications in general) can get pretty complicated. In this video we talk about how to break up your code to make it more readable and more manageable. In some…

From  Hannah Lee on November 30th, 2020 42 plays

Lesson 27.6 Application State

Even though you only need to implement three methods in GameApp subclass, this methods will eventually get very long. In this video we introduce the concept of application state, and talk about how…

From  Hannah Lee on November 30th, 2020 46 plays

Lesson 27.3 The GameApp Class

In this video we introduce the GameApp class, which is a class written by your instructor. In the last assignment you will be creating a subclass of the class to run your game. This video highlights…

From  Hannah Lee on November 30th, 2020 49 plays

Lesson 27.2 Animation Frames

The while-loop that drives the game is hidden. This is going to create some interest challenges, particularly when you need variables that carry over from animation frame to animation frame. In this…

From  Hannah Lee on November 30th, 2020 46 plays

Lesson 27.1 The Application Loop

In order to understand the classes that you will use in the final assignment, you first need to understand how a game application works. In this video we lay out the big picture. We talk about the…

From  Hannah Lee on November 30th, 2020 51 plays

College of Human Ecology Dean's Town Hall - Fall 2020

There’s no better or more important time to learn first-hand what’s going on in the College and on campus. Dean Dunifon and Assistant Dean Rouin introduce the new members of Human…

From  Deborah Surine on October 9th, 2020 8 plays